Info > Feedback and Suggestions

more diverse mines

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Ccrack:
i think the mine launcher needs some love

having the different ammo types effect the mines more drasticly would make this weapon so much more fun to use

for example, having inciendary rounds cause the mine to not deal any explosive damage but instead apply a bunch of fire stacks to everything in its aoe radius.

or having burst rounds deal much less explosive but more shatter

heavy rounds could make the mine slowly decend once its deployed and greased could do something like deploy a tar barrel cloud when its bumped in to or shot



Piemanlives:
You know these are actually really good ideas, like a Lochnagar mine could decrease mine count but pack much more of a punch the normal.

Ccrack:
lol they allready pack a pretty massive punch, if a ship hits 2 of them at once they are basicly turned to dust.

Piemanlives:
That they are! Maybe heatsink could make them less effective against Allies, mitigating friendly fire but also lowering overall damage.

Ccrack:
lol it would be awsome if you could fire a heatsink mine then run in to it, and have it burst in to a cloud of chemspray that covers the ship,  could double over as a way to artificialy create clouds to block sight but not have negative effects like the tar does

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