To start the thread properly, two things are to be mentioned:
-We are not discussiong ship TYPES directly
-Neither are we talking about PLAYER roles.
I'm still quite new to this and didn't found any information collection in this direction and accordingly would like to ask the more experienced players for help.
I'm looking for some sort of 'classification' or 'type', aka 'role' ships can take.
Examples: Scout, LRS (Long Range Support/Artillery), Disabler, Capper, Tank, DamageDealer, Shredder etc
For example I've messed around with a Flachette-heavy Goldfish and found it incredibly efficient in CQC, dropping balloons within 2 salvos and forcing the enemy into the ground. The role of dropping enemy balloons without going for hullpoints at all could be called a 'Shredder' (or 'popper'?
) Role.
As well I've had the chance to serve on a well commanded Galleon which was loaded with 4 Manticore and pretty much brought the rain to enemies from afar. Aka, one could consider such a setup a 'LRS'.
What sort of roles can be considered viable for GoI?
Which ships can (with which setups) fit into said roles?
What's your favourite role?
Are there particulary effective teamcompositions?
C&D