Author Topic: the Flotsam Dynasty Campaign rules and systems  (Read 18366 times)

Offline Keyvias

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Re: the Flotsam Dynasty Campaign rules and systems
« Reply #15 on: August 11, 2013, 05:34:57 am »
Going to talk to the team and see how many days we can make it.
My goal?
Museosaurus becomes the master of all maps!
Also updated the forum calendar with the newest times.

Offline Squash

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Re: the Flotsam Dynasty Campaign rules and systems
« Reply #16 on: August 18, 2013, 04:30:22 pm »
***IMPORTANT INFORMATION FOR ALL TEAMS PARTICIPATING***

Team Points of Contact must be online (on steam) 15 minutes before game time.

Full teams of 8 must be online 5 minutes before game time.

As a reminder, here are the game times for the week:


Monday: 9PM EDT
Tuesday: 6PM EDT
Wednesday: 9PM EDT
Thursday: 6PM EDT
Friday: 9PM EDT
Saturday: 4PM EDT


Here is a general descriptor of how events will proceed;

Each team will be assigned one DB, a Duck Buddy. The role of the Duck Buddy is to set up lobbies, get your team into the lobby BEFORE the previous game ends. It's also to resolve color disputes, answer questions, keep your team informed, and generally facilitate a speedy game where teams know what's going on with as little waiting as possible.

Your Duck Buddy will be assigned to you 15 minutes before game time, so it's very important your Point of Contact is online then, or we'll assume you aren't playing!