Main > Gameplay
Perhaps it's time to discuss mercuries, competitive play and general play.
Calico Jack:
I realise this will be a contentious issue, however I think it needs to be talked about as it is potentially also a divisive issue as regards the community, by saying which I'm not attempting to use weasel words to lend my post gravitas, but rather to say it has come up in conversations I've had with various people prior to and after the patch, (whom I don't feel entitled to speak for) and I've seen one other poster, besides myself, voice the same concern in these forums.
Namely:
People are looking at the changes to the mercury, then competitive play styles and concluding there is a link. How anyone could get that idea is fairly easy to explain:
There area numerous threads in the forums either specifically about mercuries being used in competitive matches or mentioning them being used.
There are the threads concerning testing in the Dev App and point to who is giving feedback, though I will temper this by also pointing out not everyone who has the dev app posts feedback, those that do are merely the most motivated
I also ask that the discussion remain respectful.
Imagine:
Field gun sticky says hi: https://gunsoficarus.com/community/forum/index.php/topic,2006.0.html
Calico Jack:
However discussing this there would be seen as thread derailment.
RearAdmiralZill:
I honestly don't get what you are trying to say. Is it that mercs got nerfed solely based on competitive play?
Queso:
The problem with the mercuries, at any level, they were not fun. Sure watching enemies suffer at a distance can be a laugh, but it doesn't last, and the other team is having a terrible time no matter how good they are. The goal of a game designer is to make sure the players have fun. At a low level this means making things clear and satisfying. At a high level this means good balance to ensure players keep coming back and enjoying the depth of mechanics the game has to offer. These two are not exclusive. If the only concern is game balance, make a game of chess. Everyone plays chess all the time. Perfectly balanced, but not a ton of fun to play all the time. Short term laughs the only concern, go play HL2 Deathmatch and fling toilets at each other for half an hour. There however you aren't going to get a nice long lasting experience because there isn't a ton of balance or depth. You can't have a good game with just balance, and you can't have a good game with no balance.
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