Info > Feedback and Suggestions
Ingame UI Suggestions
Kharthynogus:
Even as a new player, I definitely like the cleaner more immersive UI look. However, I do agree that an unsuccessful spot could either mean it's a friendly or an enemy that you're technically not supposed to be able to see.
I think a good compromise would be this: if you attempt to spot a ship and that ship is a friendly, then it will simply flash a team-color X on the ship for 2-3 seconds and then fade out. That way, you know for sure that it's a friendly and not an enemy that's in some technical hiding spot (even though you can clearly see it).
Tai Fighter:
--- Quote from: dragbone on August 13, 2013, 06:05:22 am ---Improve visibility of friendly ships:
After nearly shooting down a friendly ship that was exactly in front of a spotted enemy ship (in a sand storm) I came to the conclusion that some kind of marking for friendly ships is necessary. This could be done the same way as enemy ships by spotting them or simply that they are always spotted. I suggest the same display style (marking the corners of the bounding box) in a different color (maybe green to cleary show that it's NOT the team color).
--- End quote ---
If we can spot enemy ships, why can't we spot friendly ships? It would be really helpful to see where a friendly is when it is in my blind spot (particularly if it's at a different altitude, since the map overlay does not distinguish)
Similarly, can we get an option that always shows an enemy as the same color? something different from red/blue so that there are no miscommunications, e.g. option to always show friendly ships as green and enemy ships as purple regardless of what your team color is. So many times have i tried to engage a ship coming out of a cloud... when it was in fact a friendly ship.
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