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GUNS & GUNNER SKILLS Balance Discussion v1.3.1
N-Sunderland:
Don't forget the Artemis's big AoE with burst. Disabling multiple components at once is where a big part of its value comes from.
Captain McFaceSmashy:
@ N-Sunderland
Yes that's definitely true, I suppose you could define it as the "long range" "AoE" Disabling gun, which would give it a niche, but the AoE really just gets calculated into the "Disabling" part.
I will concede the point though that (with some tweaks to numbers and such) having it be the "Spam for disabling enemy ship at range" gun, while having the sniper be the "take out specific targets like medium guns" gun is a viable niche, perhaps not the best place to be in still, but viable.
I'm not convinced however, that this is currently, effectively, the case.
Nidh:
The Artemis IS a disabling gun, and one that you can get in a trifecta-bifecta with, making it VERY powerful if used correctly. I think of it as a close-mid range mini-hwacha. It allows you to have disabling capabilities that are harder to use, but are more flexible in a close range situation than the merc. The other disabling weapons are the Flamethrower and Banshee, which are great if you want to pressure the enemies balloon, but are slower in actually disabling guns. The Carronade can disable weapons as well, but good luck hitting anything that's not a heavy gun on the enemy ship. The Artemis's AOE makes it a better disabler imo.
Captain McFaceSmashy:
Some good feedback there Nidh.
Would you say that the ability to more easily get three guns aimed at the enemy on certain ships warrants it being somewhat weaker overall? If so do you think it should stay that way, possibly restricting the usage of the gun to very specific slots on certain ships as more of a niche weapon, or should it be made more powerful while removing some of it's edge-case uses? (like allowing the top level side gun on the spire to fire directly ahead)
Personally I'm of the opinion that if you only use the gun because it happens to be the only gun with a wide enough angle to let you shoot 1 more gun simultaneously, there's either something fundamentally wrong with the gun, or the ship's design that allows it to be used that way (e.g. either the gun is OP for letting you fire one more gun at an angle you weren't supposed to, or the ship's design is wonky for not letting you fire any other gun in that direction)
Thaago:
The Artemis is my favorite gun - I think it is perfect as is and needs no changes. Its not the most powerful and certainly not overpowered, but I think many people vastly underestimate its effectiveness. Its AOE lets you take out several components at once (the whole engine cluster on a Pyramidion will go down with 1 clip) and its explosive is a perfect long range complement to the mercury. Yes its biggest weakness is its poor zoom, but I can hit targets with burst at 1km (good conditions, to be fair).
--- Quote from: Captain McFaceSmashy on August 17, 2013, 05:46:25 pm ---...
Personally I'm of the opinion that if you only use the gun because it happens to be the only gun with a wide enough angle to let you shoot 1 more gun simultaneously, there's either something fundamentally wrong with the gun, or the ship's design that allows it to be used that way (e.g. either the gun is OP for letting you fire one more gun at an angle you weren't supposed to, or the ship's design is wonky for not letting you fire any other gun in that direction)
--- End quote ---
Ah - your not using it because its the only gun that will do in the slot. You're using it for the specific purpose of coordinated, long range support fire. The side gun slots on a Mobula for example make excellent spots for carronades to pop harassers - however, the carronades can't hit the same target. Artemis' on the other hand can, and you can use them in those slots to great effect with a third gun... but you also lose the close range potential. Its just a design choice and strength of the gun, no more and no less. I think the wide arc is entirely appropriate on the Artemis because it is in essence a support gun.
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