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Version 1.3.1 Release Notes

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Dross:

--- Quote ---- Lesmok Round: +80% increase Projectile Speed (from +60%), -30% Clip Size (from -20%), -20% Rotation Speed (from -40%)
--- End quote ---
I've noticed that the in-game tooltip for Lesmok rounds shows +70% increased Projectile speed and -30% rotation speed, are the patch notes the correct values or the in-game ones?

Also the values in the Aeronautical Handbook are wrong and haven't been updated.

Commodore Phoenix:
Isn't putting the names of enemy ships and making the weapon slots now have numbers, instead of looking very well presented and making someone know where their weapons are, just dumbing down the game?

N-Sunderland:

--- Quote from: Dross on August 12, 2013, 01:13:32 pm ---
--- Quote ---- Lesmok Round: +80% increase Projectile Speed (from +60%), -30% Clip Size (from -20%), -20% Rotation Speed (from -40%)
--- End quote ---
I've noticed that the in-game tooltip for Lesmok rounds shows +70% increased Projectile speed and -30% rotation speed, are the patch notes the correct values or the in-game ones?

--- End quote ---

Neither. Lesmok still works the same as in 1.3 (which is a good thing).

Yeah, I know. I'm confused too.

Captain Smollett:

--- Quote from: N-Sunderland on August 12, 2013, 09:40:11 am ---Mobula: 700 armour (from 550)

--- End quote ---

Whoa, doesn't anyone else think that is a bit too high of a jump to do all at once.

Plasmarobo:

--- Quote from: Captain Phoenix on August 12, 2013, 01:16:38 pm ---Isn't putting the names of enemy ships and making the weapon slots now have numbers, instead of looking very well presented and making someone know where their weapons are, just dumbing down the game?


--- End quote ---
I agree, the names under the spots are inauthentic. It takes a bit out of the game. If you can't tell ships apart, then you can't tell them apart. If the enemy takes two pyras, I should have to keep track manually of which has more damage/their positions/etc. That's part of tactics, instead of being like "The USS Thunderdunder is more damaged, attack it." I prefer the "Okay, the pyra on the left is more damaged, attack it!". I think the names thing belongs in spectate only.

However, I love the hardpoint numbers. I could never figure out which gun was which, and regularly put stuff on the wrong side of ships (mostly the gal). I think the hardpoint numbers are fine.

But yeah, the names could go away, and I'd be quite happy.

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