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My issues with this game.
Calico Jack:
Thing is this game doesn't reward being in it for yourself. Even if you want to chase achievements you have to get a consensus before you do it because people will be working around the limitations you're placing on the ship.
All of that goes counter to most multiplayer games - there is a team score, it isn't broken down into K/D per ship, by weapon in any way beyond the superficial. Therfor most people coming into the game will bring the game culture that other multiplayer games have fostered, people either adapt or leave it's that simple.
Squidslinger Gilder:
Well Pilots get a K/D ratio so in a way if you are working on that stuff you'll be rewarded if you play the harder class. You can bring in some skills from other MP games for that. Instead of thinking about yourself you gotta carry it over and think about it as your ship and the rest of your crew. If you fly like your life and the lives of your crew + ship mean something then you'll get better.
I'm honest, I have high K/D ratios in stuff like BF. I don't like the mindset players have where you aren't helping the team if you don't spawn and die constantly. I decided to work towards maximizing each life and it payed off. You can do it on any class in that, not just sniper. Just have to play smarter. Transfer that over to guns as a pilot and you'll find yourself not meatgrinding as much. Gotta change that mindset from kill > your ship into your ship > kill. Not that you play defensively but you look at each engagement and ask yourself can you do it and also is your crew capable of doing it. If you have a crew you can't trust then you are better off playing as a long range boat hoping just 1 out of 100 shots they shoot manage to land.
Calico Jack:
I don't really bother much with K/D I just like to see it in a positive ratio and leave it at that.
Slag:
--- Quote from: SixSillySins on August 11, 2013, 04:38:04 am ---You have Captains flying as gunner/Engineer instead of pilots.
You have Engineers that don't know what the hell a Repair cool down timer is. So they'll sit there hitting stuff over and over again thinking they're actually helping.
You have Pilots forgetting to press the '1' key so their abilities aren't running 24/7 "WHY DO THE ENGINES KEEP BREAKING!!" Ummm maybe because you're using moonshine constantly...
You have Engineers that think they're gunners and let the ship die because they were too busy shooting.
You have pilots that don't know where the guns are on the ship. (for example a galleon) They'll fly straight at the enemy instead of to it's side so it's weapons can actually fire at them.
It's a cool game and all but it feels like the only way to have fun is with some friends while you're buzzed. Other wise It's just a headache to play with randoms. :/
--- End quote ---
I get you, i've seen all of these things happen a lot and it's annoying. But Just as many times I've seen players who've obviously been around a while being condescending and rude to new players instead of being helpful. I myself have only been playing two weeks and have gotten pretty decent if I say so myself because I've had veterans giving me advice and guidance and letting me on their ships.
A lot of times I instead see better players run new players off, don't let them on their ships because winning is more important than having fun in a game.
This is why my ship kinda has a reputation as a noob ship with big balls, the "sideways fister". And we've earned respect from several veterans for trying even though we know we'll probably lose instead of backing out of matches with high level players or demanding all the noobs leave to make room on my ship for better players.
If you only want people who aren't new to play then expect the game to die. Or you can help those who suck learn to be better and make them feel welcome. Then we'll all have more players to play against and with.
Byron Cavendish:
I remember the sideways fister, don't forget a ship like that.
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