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Mobula builds

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Gryphos:
I've been told several times that my Mobula build is slightly unorthodox or weird on occasion. And it got me thinking that the Mobula is a ship so rarely used that, to my knowledge, I am not aware of any Mobula meta. I mean, I've seen duel purpose Mobulas with a sniping side and brawling side, but I'm not so fond of that idea.

I prefer to set it up with a mortar on top, duel gatlings, a mine launcher on the left and flare on the right. Though, to be honest, the side two slots are basically just for utility.

but it did just get me thinking, what do people put on their Mobula and why?

RomanKar:
Artemis -- Mortar -- Merc -- Mortar -- Artemis

One guy always on Merc.  Two side engis start on Artemis -- 2 Artemis and a Merc do some crazy damage.  When the target gets closer the side engis jump to the Mortars to really bring the pain.

Simple.  Easy.  Effective.

If you aren't firing 3 guns at the same time, then I think you aren't getting the most out of the Mobula

HamsterIV:
I have double merc on the left side, and a mortar/gat on the right (mortar on bottom deck). For the top mount I have a flare gun. Engineers work the lower deck guns while the gunner runs the entire length of the top deck when we switch between long and close range guns. as for the flare gun I certainly don't use a secret jumping technique to reach it from the helm. No such technique exists and any damage attributed to bright green lights coming from my ship are clearly a figment of an overactive imagination.

On an unrelated note I have been listening to too much "Night Vale"

Calico Jack:

--- Quote from: RomanKar on August 08, 2013, 05:00:05 pm ---Artemis -- Mortar -- Merc -- Mortar -- Artemis

One guy always on Merc.  Two side engis start on Artemis -- 2 Artemis and a Merc do some crazy damage.  When the target gets closer the side engis jump to the Mortars to really bring the pain.

Simple.  Easy.  Effective.

If you aren't firing 3 guns at the same time, then I think you aren't getting the most out of the Mobula

--- End quote ---

I have the same guns but with the artemis and the mortars swapped - I tend to find that ships will try to slide around the side of the mobula to get behind it so having the mortars on the wing tips means I have a wider, more rear facing arc of fire as I turn to keep them front and center.

Gryphos:
The general build I've noticed, with variation, is the merc/artemis side and the brawler side, with whatever on top. And I'm torn on whether to adopt this tactic. On one hand it seems logical for dual purpose builds... but on the other I've sworn to never snipe ever under any circumstances.

Who has any neat ideas for full brawling Mobula builds?

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