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Carronade visual/sound effects
Sgt. Spoon:
--- Quote from: Yami-Yagari on March 10, 2013, 08:47:25 am ---
--- Quote from: Sgt. Spoon on March 05, 2013, 06:33:52 pm ---"Back in the days" the Carronade used to fire big black bombs which may or may not have had skulls 'n crossbones on them, just saying
--- End quote ---
Technically they were a class of artillery similar to the mortar or the howitzer, who shoot with a high trajectory, made for ships. Unlike in GoIO now thought they were very effective against hulls, just like in beta but then they decided to change that. For obvious reasons ofcourse.
--- End quote ---
No I mean, "back in the days" in the game. In the earliest parts of beta. Heh
teweedo:
^ that must have been sweet, do you have any pictures of that?
Sgt. Spoon:
hrm, I'll have a look around and see if I'll find something
EDIT: I looked around a bit, checking old gameplay videos, but alas I couldn't find anything.. also due to my internet suddenly becoming really slow at loading
Though I found this (not sure if it's the actual bomb that was shot though):
and yes, it probably would have been epic if all the weapons hadn't been shooting white lines instead of particle effects :U
teweedo:
^ ahh nice, that's awesome, thanks for the search
Jinrai:
--- Quote from: Ccrack on March 05, 2013, 06:08:06 pm ---they should rename the carranade '' the coughing dog ''
--- End quote ---
what about 'heavy breathing dog' :P
I agree with everything said here. Flinging kilo's of high-velocity shrapnel should have more visual and auditorial boom.
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