I thought competitive GOI was headed in the right direction with the individual events themselves being the focus, but it seems that has changed.
I addressed my concerns with the old CESports "points-for-participation" system very extensively in discussion threads and skype conversations. If you want to see my thoughts more extensively anyone can go back and check them. I am exasperated and saddened at the thought of having to have the same arguments about an idea that I thought was safely dead and buried. To summarize: it burns out and/or alienates smaller clans, gives the advantage to clans that can play more, and is as such not legitimate as any sort of competition, let alone the focus of GOI competitive play.
On top of this, I can see no end of problems with clans bickering over what constitutes a scrimmage and a victory under this system. I also feel sorry for whatever two clans are going to have to ask for votes to compete in the tournament because they're latecomers or can't get together enough to grind points by constant scrimmaging.
It's very sad that this seems to be already underway when it really wouldn't be that hard to make a league where teams play an equal number of games, so numbers on the scoreboard would actually be meaningful and it would also make it fair on the smaller clans. Sure, it might not fill that desperate and inexplicable need to amalgamate all competitive play in GOI, but would that really be such a bad thing?
I'm probably not going to argue about this too much, because I already feel like I'm repeating myself, but I have to at least get my feelings about this out of my system, especially since I've spoken to many others who share my concerns.