Info > Feedback and Suggestions

Spyglass Alternative Item Idea

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Cloudrunner:
If it integrated with the gun, I'd see rangefinders as a gunner tool that caters exclusively to people on guns. It wouldn't necessarily be a spyglass replacement and would make the need for skilled gunners pretty much pointless.

Captain Smollett:
I always thought of it as a device for someone not on the gun to use like a spyglass before shooting or to call out distance to shipmates actively firing.

Cloudrunner:
If a rangefinder calculated weapon arch of the guns on the ship and marked where you should aim, I see it being a spyglass 2.0 that would quickly phase out the spyglass. If only the user could see the weapon arches on marked enemy ships, I see it having practical use, but that seems to only make more sense in long range fights.

To me, a new sighting device seems redundant unless you are slapping it on your gun (GoIO easy mode) or using it to tell your crew merc adjustments (have fun hearing how op that will be).

That's why I went in the polar opposite of a spyglass.

Spyglass offers an external visual tactical advantage where the GWS offers an internal advantage and a completely different mechanic from looking down a tube.

HamsterIV:
The range finder in tribes is used by one player not actively shooting. It gives the player which is shooting an aim marker of where to shoot to hit that point in space. If that point is moving the gunner still has to calculate lead time but the range finder takes shot drop out of the equation.

Captain Smollett:
I'm imagining something more basic than Hamster.  Simply a device that you could look through and when you put it over a ship it would give you range in meters.  Everything else would be up to the gunners.

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