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Is it just me or...

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HamsterIV:
We seem to be using different definitions of "difficulty of piloting." Does "hard to pilot" mean:

Difficulty turning rising and accelerating.
Difficulty organizing a crew to be effective
Skill needed to not suck at this ship
Skill needed to contribute to a team with this ship
Skill needed to dominate a game with this ship

Echoez:

--- Quote from: Squash on August 07, 2013, 06:21:45 am ---Galleon is by FAR the hardest ship to pilot.

--- End quote ---

I would say the Spire is harder to fly.

Consider the fact that its made out of glass, still requires more than competent gunners and engineers to keep it up as long as posible while having 3 decks. Its low durability doesn't allow for many mistakes either while giving your ally minimal time to save you from a bad position.

Captain Smollett:
Again Squash is enjoying his argument of harder to fly vs everyone else's argument of harder to win with.

Echoez:

--- Quote from: Captain Smollett on August 07, 2013, 02:30:08 pm ---Again Squash is enjoying his argument of harder to fly vs everyone else's argument of harder to win with.

--- End quote ---

I thought that was the important part, flying comes down to positioning with both of these ships anyway and positioning with both is equally hard :P

Vacations aren't doing good to my gaming life, anyway.. salutations to everyone!

Surette:

--- Quote from: Captain Smollett on August 07, 2013, 02:30:08 pm ---Again Squash is enjoying his argument of harder to fly vs everyone else's argument of harder to win with.

--- End quote ---
If you're taking "harder to fly" to mean "it's slower" then yeah obviously galleon is harder to fly, but harder to win with is really the only meaningful benchmark. Anyone can fly any ship around a map quite easily.

I'd say squid and spire definitely require more piloting skill/positioning. Sure galleon's hard to maneuver, but you can stay far away and just turn broadside to your enemies. Pretty simple.

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