Info > Feedback and Suggestions
Weather system.
shaelyn:
mmm. night could be awesome or terrible depending on implementation. for example, if it is a full moon every night, and you can still see your surroundings well, it could potentially be awesome. if there's a moon cycle dynamic, and we have nights around the new moon and can't see that building or canyon or dust storm right in front of your face, let alone a ship, that'd be horrible - and I'd rather have no nights at all than night cycles like that. I don't even know if the game is capable of handling moon cycles, but I'm just putting out there right off the bat, I don't think it's a good idea.
otherwise I'm largely all for this.
CheeseAlmighty:
Dynamic day/night cycle might not be really viable, (if doable) and hard to balance. Maybe just adding night/day versions of the maps?
If you can't see where you're going, yeah that'll be frustrating.
Although, if there were headlights, that could be interesting as well. Oh, oh, here's an idea, what if, there were quite dark, not pitch black, but dark maps, and you had to make a choice between using headlights to increase your ability to see for the cost of visibility, against not using headlights, lamps, whatever and hoping there is no building in front of you, with the ability to sneak up on people? That could result in some interesting gameplay. Maybe? :3
CheeseAlmighty:
On top of that, maybe blinding enemy captains using this "headlights"? That could be an interesting mechanic as well. (I know I'm slightly drifting off topic, but hey, while we're at it, better to say it all :3 )
AbbyTheRat:
I do believe there's some sort of weather system changes coming! With Co-op.
SirNotlag:
I would definitely love a weather system in GOI, preferably where the lobby could decide on it by vote just like with the map so people vote for cayon ambush and then vote on the weather. It doesn't even need to be extreme weather just varying clouds and wind.
they could just have like 5 options to choose from
ex
Calm and clear: fewer clouds and calm winds
Sunny and windy: fewer clouds but strong winds
Run of the mill: normal weather for the map
Foggy: lots of clouds but calm winds
Stormy: lots of clouds and strong gusty winds
unfortunately i think this might be like multiply the number of levels by 5 and who knows if the servers could take that.
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