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Tar barrel
Zormac:
I posted this on the Steam forum but it hasn't seen as much player movement as here, so I'll try it again.
My engineer and I have noticed that now our engines seem to be destroyed much faster than before when I turn tar barrel on. However, I can't find anything about this in the patch notes. I have no actual data to compare it with, but it really feels that before I could use tar for much longer.
I used to be able to run away while leaving an extremely long tar trail, and now it will only run for about 5 seconds before completely destroying my engines.
Have there been any changes recently, since patch 1.3?
Captain Smollett:
You know nothing was in the patch notes but it does seem to do a good bit of damage these days.
Anyways, a good tip for dealing with this is to turn tar on and off. Since tar only shoots out every three seconds but damages your engines as long as you leave it on; you can simply cycle your tar on and off for the same amount of tar with far less engine damage.
Zormac:
Yes, I do that. I turn it on and back off, but the damage is just so great that even that has to be rationed. This broke some of my maneuvering strategies and if this is a new thing, I think there should at least be info about it somewhere. Otherwise, it's a bug.
Squidslinger Gilder:
Yeah I've noticed it too. It is like a moonshine rate, if not worse, of engine dmg now with it.
Captain Smollett:
Officially Moonshine is 30 dps to engines tar is 25
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