Main > Gameplay
Lumber jack nerf or terrain damage nerf
Seamus S:
Also, have your captain bring a drag chute so you don't fall fast when your balloon is down. It can help a lot.
Commodore Phoenix:
OK so I rescind my comments I have faced up against 2 good players with the lumberjack both were on goldfishes and no one could repair anything because we got blown out of the sky and this was when I was on a Galleon and had Lumberjack, Mercury and Heavy Flak.
Gambrill:
--- Quote from: MC Trapski Dangerzon on July 15, 2013, 06:51:16 pm ---I've been in a few matches now where one goldfish will sit at range near the floor of the map and lob Lumberjacks into our airbag. Our airbag is perma-dead, their friend takes down our hull armor, and we barely touch the ground before exploding.
There is nothing to counter this. All you have to do is sit back at range and lob lumberjacks to win.
Yes, we have been trying various combinations against this tactic. No, nothing as worked.
Either nerf the lumberjack damage, reduce airbag repair/rebuild timer, reduce Lumberjack clip, reduce Lumberjack RoF, or damage on contact with the ground.
[EDIT] Just played with this combination in a match. Using charged rounds, the hull and balloon are destroyed almost simultaneously. As long as their armor is down when they hit the ground, they will die. Which isn't too much of an issue, seeing as the Lumberjack has 5 rounds per clip with Charged rounds and fired semi-automatic.
--- End quote ---
where was your friendly ship in all this? did you just run out on your own through the air in an all-or-nothing style charge? EVERY ship has a weakness you just need to find it. An ally ship playing snipe/Disabler while you go brawly should work... he takes down the lumbers and you run in causing their lumbers to do next to nothing damage wise. then you can toy with them while they try and flee the situation... and also on a side not. Demanding the creators to do something will NOT make it happen, this is their baby in a way. Don't insult their child's flaws.
Surette:
--- Quote from: Captain Phoenix on July 19, 2013, 07:16:30 am ---OK so I rescind my comments I have faced up against 2 good players with the lumberjack both were on goldfishes and no one could repair anything because we got blown out of the sky and this was when I was on a Galleon and had Lumberjack, Mercury and Heavy Flak.
--- End quote ---
Did you bring drogue chute? If not, that's a mistake. Not to mention if you're up against two good enemies with lumberjacks it's not entirely unexpected you're going to lose... doesn't mean it needs a nerf.
Echoez:
--- Quote from: Surette on July 19, 2013, 09:42:04 am ---
--- Quote from: Captain Phoenix on July 19, 2013, 07:16:30 am ---OK so I rescind my comments I have faced up against 2 good players with the lumberjack both were on goldfishes and no one could repair anything because we got blown out of the sky and this was when I was on a Galleon and had Lumberjack, Mercury and Heavy Flak.
--- End quote ---
Did you bring drogue chute? If not, that's a mistake. Not to mention if you're up against two good enemies with lumberjacks it's not entirely unexpected you're going to lose... doesn't mean it needs a nerf.
--- End quote ---
Skill indexing should have a limit though and I believe the LJ currently brings a little bit too much bang.
If anything it shouldn't be able to down a balloon with 3 shots cause the remaining two will cause severe issues, making approaching the gun extremely more difficult the closer you get due to how easier it is to get shots when you are close.
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