Last night's test was interesting. Certain weapons ruled when normalized. Overall, I'd say those numbers last night need to be brought down quite a bit.
Also, as we spoke about it last night, what is the real goal of normalization? Is it just for the sole purpose of ending the supposed dominance of gat/flak?
I'm a huge fan of certain weapons being much better at certain things and horrible at others. It makes weapons synergize a bit more, and makes crewmates have to coordinate to pull off serious combos.
The real issue some people may be having is that piercing damage isn't as ubiquitous as they feel it should be.