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What I Notice about GoIO and Why its Population has Been Decreasing
Mattilald Anguisad:
For long time and experienced players the beauty of the game IS that shooting is gone by estmation as is with the damage you've coused (estimation). [That sort of things IS the beauty of indie games]
By following the combat log you can learn a lot (as hull engineer I do actualy have a decent grasp of what's going on).
Commodore Phoenix:
Is this really an argument AGAIN.
People keep saying theres a decrease in players: https://gunsoficarus.com/community/forum/index.php/topic,1382.msg28953.html#msg28953
But then suddenly a wild Influx appears: https://gunsoficarus.com/community/forum/index.php/topic,1490.msg25569.html#msg25569
So you guys tell me are we gunna keep going round in circles OR ARE WE GUNNA GET OVER THE FACT WE HAVE A CHANGING PLAYER BASE IT HAS BEEN SINCE DAY 1
This game has been almost a year and it had a recent kickstarter so no one can say its dying. JUST GO RAGE IN PRIVATE.
Luv and kisses Captain Phoenix
Pickle:
--- Quote from: Mattilald Anguisad on July 12, 2013, 06:35:14 pm ---For long time and experienced players the beauty of the game IS that shooting is gone by estmation as is with the damage you've coused (estimation). [That sort of things IS the beauty of indie games]
By following the combat log you can learn a lot (as hull engineer I do actualy have a decent grasp of what's going on).
--- End quote ---
+1
Zenark:
Anyone can count and do the math to see when a ship is about to die, that makes it easy. The fact that there are not any numerical indications of damage means that players need experience to know when to use what.
To me, this game is not supposed to be easy, it's supposed to require tactics and skill that can only be acquired through playing on the different ships, guns, maps, and classes. This isn't a game you can learn to play alone... Well, you could, but that's no fun.
Boarchild:
I don't know wether there is an increase, or a decrease in population, but..
The social part of the game, needs improvements.
For starters; the ingame chat, on the main menu, clears itself way too often, leaving us not knowing what people are actually talking about. Getting a proper ingame chat in Place, will boost the Community aspect of the game.
What about a teaching channel? A help channel? Being able to see all players online?
I can go on and on about commubnity things though..
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