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Stop punishing high levels

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Commodore Phoenix:
Hello everyone Captain Phoenix here, Thought i'd pop in and put my ideas in.

So has anyone actually bothered to say that for right now, THERE ARE NO HIGH LEVEL CAPTAINS TO PLAY AGAINST!

THE ONLY REASON WE CANT DO THESE IS BECAUSE NO ONE IS HIGH ENOUGH.

you say we are farming against noobs.

Well 1 who else is there to play against, the higher tier captains usually play with friends or members of another clan, so basically you are now just pushing more boundaries between players and clans. I am not part of a clan I don't want to be part of a clan but to accomplish the feats required to do these achievements require players who are mostly likely in a clan. Why well because they played enough to get experienced then from a statistical point of view played enough times to meet a clan looking for members one of the leaders of the clan thought they were good and guess what they JOINED A CLAN.

2 The majority of players are 3 or less its not our fault we don't have dedicated players.

3 No one wants to play a high level if they see stacked teams they leave so we have to go against each other and split up the teams so ...GUESS WHAT WE KILL EACH OTHER AND THAT MEANS WE DON'T DO THE ACHIEVEMENT WHERE YOU HAVE TO WIN MATCHES AGAINST PLAYERS 13+ WITH NO DEATHS

SO THERE!

luv and kisses Captain Phoenix

Squidslinger Gilder:
Worded perfectly Phoenix. Thank you.

In a perfect world, we have a mass of players all vying for high levels and dedicated to this game above all others. But this isn't perfect. What you have is only a few like me who are this dedicated. The rest are caught between multiple games and maybe 1 out of 50 really picks this up and goes all out like us.

Surette:

--- Quote from: Captain Phoenix on July 12, 2013, 07:54:54 pm ---So has anyone actually bothered to say that for right now, THERE ARE NO HIGH LEVEL CAPTAINS TO PLAY AGAINST!

THE ONLY REASON WE CANT DO THESE IS BECAUSE NO ONE IS HIGH ENOUGH.

--- End quote ---
And...? This is the point. These are supposed to be endgame achievements, it's perfectly acceptable that they might not be possible to do yet, even if you're able to unlock the achievement. It should take a while, especially while there are still only a small number of high leveled captains.

Squidslinger Gilder:
Sub 10s singing Muse praises while the high levels are fed up. Yeah that sounds about right. Till you've been there and done what must be done to get to where we are, you'll see this as a wonderful move. Once you get there, crewed with many great players who only played a freaken week and have never came back, you see the true insanity of forcing achievements like this. Your arguments are invalid till then.

I'd love it if we had a disposable playerbase with loads of high levels. But unless there is some drastic change in the game which keeps players coming back, this isn't going to happen. They ask about how to level, we tell them, then they whine because they don't see the incentive to level up. This is the problem when you have a generation which has grown up on games where leveling means weapon unlocks, or increases in the power of a character. If the leveling system was changed to a level to win system, we'd have loads more high levels in game because people would want to win. But those systems are terrible and I like that Muse hasn't done that.

You want mindless pub stomping at the cost of new players? That can be arranged since we'll eventually hit the wall and have nothing better to do. Yeah, thats really going to encourage them to stick with it. Just think about once Adventure Mode comes along and we have roving bands of pirates. Already a few wanting to create groups to do just this. Made up of vet players. Newbie cargo will be so theirs once they do.

Pickle:
Gilder, you can get in the game and encourage the mid-level players to work their way up.  That's what you can do.  I've been happy playing Firnfield with you and Pheonix, because it's good craic and you're happy because you're working your way towards an active achievement.  Personally, I have no active achievements that require DM matches - so these matches do nothing for advancing my own level.  But I'm short of CP matches for several achievements.  You guys play for achievements, I play for fun.  Most players are playing for shits and giggles and don't really care about the levels.  It's not a religion, there's no compulsion to dedicate yourself to it.

If you want some L10+ or L12+ competition, you're going to have to pull your heads out of your own asses and start thinking about how you can help get enough other players to the level where you can use them to advance your own level.  Your current achievement is to raise the level of other players, not yourself.  You can do it if you try.

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