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N-Sunderland:
I'd love to say that this is something I've planned for a while, but really it's more of an idea I came up with 20 seconds ago.

Anyways.

As a CA I want to do my best to help the community, and I've realized that while there are a lot of good guides out there, certain aspects of the game aren't being covered. In this thread, you can all make suggestions as to what type of guide you'd like to see in the future, and maybe a helpful community member will step up and write such a guide! I know that I'd certainly like to write something, but I just need a little bit of inspiration.

So, what topics would you guys like to see covered?

HamsterIV:
Joint ship maneuvers. Since I don't fly with a clan I don't do anything more complex than fly close to the other guy and make sure we get in gat range at the same time. I would like to see a guide written by a top level competitive player on how two ships can work in unison for the best result. I also wouldn't mind a more in depth discussion of ship rolls within a team. It may not be helpful for noobs, but we should show the mid level players of this community some love.

N-Sunderland:
I did cover a good deal of the ship roles in my engineer guide, but you're definitely right in pointing out that there isn't a guide that covers all of them. Definitely an interesting idea.

I'd also love to see a top-tier captain cover your first suggestion.

Kyren:
Ah, great idea :) That earns you another salute on your long list :P I was always wondering about the "missing" ship guides.. We've never had something for the Galleon or Junker. And the Galleon looks very interesting to new players because it's the heaviest ship around, but is still quite difficult to fly.

HamsterIV:
I wasn't referring to the player's roll on a ship, I was referring to the ship's roll in a team (ie disabler, brawler, hull stripper, long range support, finishing blow, scout, ect...).

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