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SHIPS & PILOT Skills v1.3 Balance Issues
Zenark:
I've yet to find a Mobula that is truly over powered. Sure I've fought some that are agonizingly annoying to deal with, but then I go rage and focus on that Mobula. In a one on one, I can either outmaneuver or outgun them, depending on the ship. I only ever really have trouble fighting one when I'm fighting his ally and he pops in as support, or is camping a spot with his ally.
As a brawler, the ship is underpowered, but as support, it's overpowered. I think this balances it nicely.
Captain Smollett:
Sure, what I'm saying is, that if you made the mobula faster, all I can imagine is a Mobula speeding to just outside of mid range and then hitting full throttle reverse going so quickly backwards that half the ships couldn't even catch up to it going forwards, especially when they'd be missing engines invariably shot out by the Mobula's mercury cannons.
It already has the fastest vertical movement, it doesn't need to be an uber kite ship. The Mobula might need a small boost, perhaps those ladders in the back will be enough. I think the jury though is still out and people have yet to realize the Mobula's potential.
RearAdmiralZill:
--- Quote ---The Mobula might need a small boost, perhaps those ladders in the back will be enough. I think the jury though is still out and people have yet to realize the Mobula's potential.
--- End quote ---
This.
Spud Nick:
I think it should at least be faster than a galleon.
naufrago:
Trust me when I say the Mobula is a lot faster than you think it is.
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