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Fix before you....o wait(1.3)

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MasX:

--- Quote from: asuitandty on July 06, 2013, 02:46:38 pm ---I really like this change. It makes flames, whether it be from a flamethrower, incendiary, or banshee a real threat rather than a nuisance. I think it's so strong in fact that it just adds more dimensions to play styles; i that we have a very dangerous close range threat, to go with all the medium and long range options.

--- End quote ---

watching the hull burn on hull cool down feels like a lost because of bad game  mechanics rather then lack of skill

to bring this change now is kind of backwards

Surette:

--- Quote from: MasX on July 06, 2013, 09:22:53 pm ---watching the hull burn on hull cool down feels like a lost because of bad game  mechanics rather then lack of skill

to bring this change now is kind of backwards

--- End quote ---
Weren't you talking earlier about fire needing to be more effective? Now it is. I don't see the issue. Just repair to full health before extinguishing.

Moo:
Or chemspray until the fire's out (shorter cooldown than mallet) then repair.

Locutus of borg:
personally I liked it in the old days when fire did almost nothing but disable weapons.  Couldn't take down a ship with it but you could sure as heck disable it

Mattisamo:

--- Quote from: tmcshee on July 14, 2013, 12:18:38 am ---personally I liked it in the old days when fire did almost nothing but disable weapons.  Couldn't take down a ship with it but you could sure as heck disable it

--- End quote ---
1 stack of fire on that gun? No shooting for you ^^

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