Main > Gameplay
The Mine Launcher
N-Sunderland:
Zill: I didn't see any noticeable effect, but then again the only available map was Sandbox (matches couldn't be joined, unless it was practice mode).
Shadow: It fires one mine per clip. The mine is fired a fairly short distance before it stops and a balloon comes out the top of it. The reload time is very short. Maximum of five mines (per gun? Per ship? I don't know). Once you fire a sixth, the five previous ones detonate. You can make them detonate by shooting them, or drop (REALLY quickly) by taking their balloons out. I didn't see any time limit. I'm pretty sure it does piercing (definitely) and impact (maybe), and it does a whole lot. Running into one with my Mobula wiped out the armour and a bunch of guns and engines.
RearAdmiralZill:
Ammo effect on mines?
N-Sunderland:
The only one I could see being used is lesmok. Damage modifiers from ammo and buffs on the gun won't be affecting those mines.
RearAdmiralZill:
I could only imagine loch mines with the ammo properties, lol.
N-Sunderland:
Yeah... That'd be silly.
A couple of other little facts:
-It took 3.5 seconds of heavy clipped gat fire to take a mine out. I'm still not sure if the mines are counted as mechanical components or hull (likely the former).
-The mine launcher has enormous arc. Like flare gun arc or more. I couldn't really tell what it was exactly, since I only tried it on the Mobula and the top right Spire gun.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version