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4v4 Deathmatch map
Velvet:
Don't know if this has been brought up before or is secretly planned by the devs, but a deathmatch version of Flayed Hills could be really, really fun. Not serious or particularly viable for competitive play, but the sheer carnage would be spectacular. Fleet battles would bring a whole new level to the game. Right now you get some occasional huge, entertaining battles in Flayed Hills but the Crazy King format means there are rarely full on engagements, and matches are often quite long and a fairly large commitment to jump into. The deathmatch mode would have more frequent engagements that involve a larger proportion of the teams, and allow more casual, faster games that would hopefully fill up a little more quickly. And did I already say "sheer carnage"?
Right now 4v4 isn't getting enough love. Put the "fun" back in "lag"!
Richard P:
I also thought about 4v4 version of Fight over Firnfield and, maybe, even Water Hazard. I'm not sure Firnfield is big enough, however, but I think it won't hurt if Muse try it. I think it won't be worse then 3v3 versions of Fjords, Canyons and Dunes.
Squidslinger Gilder:
4v4 Partian Rumble...lol, it would be awesome. So much crashing, so much velcroing!!
One big issue is they mentioned they were at the limits with the engine on Flayed. Large map + all the players and ships is a lot for the engine to handle. Now that could change. But just run Galleons on Flayed and you'll quickly wish the ship was banned from 4v4. They literally will slow the game down to a snail pace.
N-Sunderland:
And to make matters worse, Flayed is extremely open and would without a doubt be a sniping map in DM... Which means at least one Galleon per team.
Velvet:
--- Quote from: N-Sunderland on June 30, 2013, 05:18:28 pm ---And to make matters worse, Flayed is extremely open and would without a doubt be a sniping map in DM... Which means at least one Galleon per team.
--- End quote ---
ikr, I thought about mentioning about how it's important to encourage sniper builds because they're not seen enough in competitive gameplay right now... :P
Maybe another map would be more appropriate, or more canyons could be added to a Flayed DM.
--- Quote from: Gilder on June 30, 2013, 05:15:12 pm ---4v4 Partian Rumble...lol, it would be awesome. So much crashing, so much velcroing!!
--- End quote ---
And so much fun!
--- Quote ---One big issue is they mentioned they were at the limits with the engine on Flayed. Large map + all the players and ships is a lot for the engine to handle. Now that could change. But just run Galleons on Flayed and you'll quickly wish the ship was banned from 4v4. They literally will slow the game down to a snail pace.
--- End quote ---
well, if they think the engine can just about handle Flayed, surely a smaller map with 8 ships could just about work? I know the galleon issue.. but just as with Flayed Hills, I think it should be OK to rely on player goodwill not to run multiple galleons on the proposed massive map.
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