Off-Topic > The Lounge
"It's the little things, Cap'n." Making your crew feel welcome.
James T. Kirk:
"It is better to be feared than loved"
-Niccolo Machiavelli
Seeing as it's near impossible to make one genuinely fear for his or her life on the internet, I try my hardest to make my crew love me.
Other than the obvious things, (don't curse out your crew too badly; if the loss was your fault, hold up to it; crack a joke every now and again; etc.) what do you other Captains like to do to make your crew feel welcome?
If you don't Captain often, what would make you feel more at home with a Captain that's either new or new to you?
For example, I always welcome new crewmen to the Enterprise.
While I realize a lot of you more experienced Captains can get crew to stay with sheer Piloting or tactical skill alone, some of us newer guys gotta rely on some good 'ol manners.
I look forward to picking up a few new tricks of the trade!
Surette:
Basically what you said--be humble; if something was genuinely your fault you should own up to it. If something was genuinely a crew member's fault, let them know what they did wrong and what they can do differently, but don't make them feel like shit. People make mistakes, and some people are new.
I also always try to explain what I'm doing as I'm doing it, which helps a lot in getting your crew to trust you. If you're flying around silently, they might think you have no idea what you're doing. And perhaps you don't have any idea what you're doing, but if you at least say something like "okay I know you have no shot with the guns right now, but I'm flying around this rock to avoid being killed and to get into a better position," etc., then your crew is aware of what's going on and at least feels like you know what you're doing.
Gentlemanriot:
"Welcome to the Smirking Revenge. Remember if we die, it's your fault. No really, I can't fix anything!"
- Standard greeting aboard my ship. (Seems to make people welcome and it's all in good fun.)
Lord Dick Tim:
I'm communicative to a fault, I'm always talking to my crew and encouraging them to type something or say something back, even providing instructions on how to do both if I get no response. If I never get a response, it's usually a language barrier, no worries there, just try to keep the ship piloted correctly and do what I can with what I have.
A lot of what Surrette said is dead on what I do as well. I find it huge to explain tactics to the people I'm playing with and to admit my mistakes after I made them so everyone knows hey, the captain screwed the pooch that time.
I also inform them what my ally captain is doing, or intends to do, and encourage they apply any wisdom they may have to the situation, though I do draw the line when suggestions become demands. Ultimately, I'm flying this boat, I'll make the final say, though I hope that decision is informed with good advice.
Mill Wilkinson:
If it isn't done in the lobby, at the start of the game I feel welcome when the captain takes time to greet the crew and then proceed to tell the armaments and where the gunner should be for maximum effect and whether the captain takes care of something himself (Like with Spire's Balloon).
Also what has been said above, it is fantastic when the captain tells me what he is doing.
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