Off-Topic > The Pit
The Skies have no Limit Discussion
BdrLineAzn:
Pie, wasn't there schematics of the modular in your character's warehouse?
Piemanlives:
There was, a copy was sent off to Firnfeld in fact for testing purposes, it was a minor thing, though when my characters get back (Eventually) they'll have those waiting for them.
Piemanlives:
Secondary note for Mac, the Militia HQ is a separate building, the customs office handles trade for the larger docks however an office for militia adviser in matters pertaining to city security, it also serves as an access point to the larger militia communications network. Notice how I didn't refer to the customs house during that conversation. I can make this work though, that will be easy.
macmacnick:
Yeah, kinda thought they were all one amalgamated body, just separate divisions.
BdrLineAzn:
Can we remap the city, I forgot where was most of the buildings.
Ok in the south is Alex's warehouse and a military section that I can't remember
West have the inn and I think more decking sections for cargo ships
The north have more space and another military section
The middle are shop sand other accommodations
Anything else I'm missing or need more clarification?
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