Main > Gameplay
orignal flamethrower
RearAdmiralZill:
I would like to invite all of your to use incendiary on the flamethrower and watch the results. Even spectate with a buddy using it to see just how fast it'll put stacks on things.
40% combined ignite chance per particle. Yea.
Echoez:
Personaly, I don't see why would you want a flamer ship over a second gat/flak with much more killing power or a Double Merc that can both destroy armor and disable effectively at long range.
Basically the flamer is that 'meh' kind of secondary weapon which you might never actually need to use at the moment and would only put it in a weapon slow that you don't realy care about.
Serenum:
--- Quote from: RearAdmiralZill on June 24, 2013, 08:14:39 am ---I would like to invite all of your to use incendiary on the flamethrower and watch the results. Even spectate with a buddy using it to see just how fast it'll put stacks on things.
40% combined ignite chance per particle. Yea.
--- End quote ---
Then you meet a ship with a competent engineer and chemical spray and the fun stops...
RearAdmiralZill:
--- Quote from: Serenum on June 24, 2013, 09:33:38 am ---
--- Quote from: RearAdmiralZill on June 24, 2013, 08:14:39 am ---I would like to invite all of your to use incendiary on the flamethrower and watch the results. Even spectate with a buddy using it to see just how fast it'll put stacks on things.
40% combined ignite chance per particle. Yea.
--- End quote ---
Then you meet a ship with a competent engineer and chemical spray and the fun stops...
--- End quote ---
True, though they wont be chem-spraying every component, and then you load in something that increases the dps rather than relying on stacks of fire. Most of the time, engineers will neglect the guns/engines to save the balloon and hull first. Sure they might be alive, but they aren't doing anything to hurt you or your teammate, and anything caught will be much harder for that chem-spraying engie to put out.
My point is, the flamethrower works when used properly.
To Echo's point, it's not a great main gun. Then again, not all guns are, and using them as such will only surprise opponents for so long. I don't think that was the point though, unless I missed something in the thread.
-Muse- Cullen:
--- Quote from: RearAdmiralZill on June 24, 2013, 08:14:39 am ---I would like to invite all of your to use incendiary on the flamethrower and watch the results. Even spectate with a buddy using it to see just how fast it'll put stacks on things.
40% combined ignite chance per particle. Yea.
--- End quote ---
- Incendiary Rounds modifiers changed to +25% chance of fire
- Dragon Tongue Light Flamethrower: increased chance to add fire charge to 20% per particle
45% ignition chance...
Which is better- having the higher ignition chance, but less ammo and rate of fire... or more particles per second with greased?
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