Main > General Discussion
How long will GoI last? What happend to May players?
roder:
--- Quote from: EchoLG on June 13, 2013, 04:59:30 pm ---
Actually a lot of ships will run 3-Engi, while ships with heavy guns will want at least one Gunner on them so there's that. Variety in ships comes with experience, less experienced pilots will mostly try piloting ships that are pretty straight forward, the Pyramidion being a great example, just point and shoot at the enemy, so that might be one of the problems, if you play a lot of DM do not expect to see many Squids as they are not realy fit for DMing other ships and while possible, maily achievable if the captain has a lot of exprience and is playing against lesser opponents.
--- End quote ---
its more of a "don't tell me, show me" sort of thing. If I'm experiencing something different, who are you tell me that its not real haha you can tell me that this game has a lot of community features and variety all you want, but that is your own experience. the idea that you have to invest into the community to get into the game, well thats the case for every game. dont get me wrong, i dont hate this game, i just played it for a week and it didnt pull me in. and im sure there are people that it did stay interesting. and im sure there are games you've played that you didnt stay with after a week or a few days. thats just how the cookie crumbles. but i do think its interesting enough that i check in every once in awhile to see if they added new guns, new ships and that clan feature - because like i said, the lack of variety is what made me stop playing. i also think that small chatbox is way too small, at least to be able to instill any feeling of community. many conversations get scrolled up for ppl LFG. i dont think relying on the forums is a good way to build a community, that is an out-of-game experience. but this is all IMO
Echoez:
Sure I agree, forums only aren't the best way to build up a community, sure the chat box isn't as large as I hoped it would be, but then again, improvements will be made, a clan feature is in order already and there's a lot of time ahead of us to updates. If the game only hooked you for a week and then you left, then you probably wouldn't have stayed anyway, cause yes, you are right, I have played games for a week as well and then left, when that happens it's usually you not actually liking the game that much, not the lack of community interaction. I didn't even interact with the community for my first 2 weeks.
Variety in guns will come with more updates as well, if you can't wait, well then, I can't help you with that.
Plasmarobo:
--- Quote from: rodereve on June 24, 2013, 05:27:23 pm ---
its more of a "don't tell me, show me" sort of thing. If I'm experiencing something different, who are you tell me that its not real haha you can tell me that this game has a lot of community features and variety all you want, but that is your own experience.
--- End quote ---
Fair point. But really, we're trying to tell you what worked for us too.
It's like advice, take it or leave it, but it's how we see it and it might be helpful. We're suggesting workarounds, cause that's usually how things are fixed until official fixes come out. Those take time. For me, I've never had a problem creating my own variety inside games! I don't really expect other people to fix their behavior or product for me, I find ways to work within 'the box', but I'll occasionally push on the sides.
The promise of updates is kind of frustrating, but that's just modern indie games for you. The update cycle is continuous because it can be.
Squidslinger Gilder:
Sounds like hes given up. When it gets to that point, there is nothing you can say to convince someone to come back. Let him go, he'll forever miss out on what we are talking about and we won't have to waste anymore time on this. I have friends who quit this 15hrs in and then went back to playing CoD nonstop. I don't even bother with them. Not going to let their short attention spans keep me tied up instead of flying.
Forums are great ways to build communities. Just getting people to use them is the problem. Which is moronic when you think about it. People can log in and sit on Facebook all day but aren't capable of doing the same thing on a forum. Which is literally the SAME THING!!! Facebook is just a simplistic and prettied up forum tied together with other people. Boggles the mind how people can be so lazy online. Dealt with it a lot in guild management in TOR and WoW before that. Finally got to the point we would not accept new recruits unless they demonstrated the ability to fill out an application on a website. We'd ask them,"did you visit the site? All the info and strategies are posted there." They'd say "There's a site?" Then it would take them about a week to 2 weeks just to get into it. A site which had info posted in information sections of the guild for all to see...major /facepalm
Redorio diVario:
But, as I said, most people don't know about the forum. The community is not being advertised. How else do you want people to join it? They are not aware of the forum's content, purpose, they don't even know that their account has been created here when they registered. In-game forum is mentioned only once as a place to provide feedback and submit bugs, so that's what most people think of it.
I will risk saying that also the dark layout of this forum is quite depressing and not attractive. Makes it feel like a boring place... ^^'
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version