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The Cogs - Season 2 Rules and Format

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Swallox:

--- Quote from: N-Sunderland on June 15, 2013, 08:18:44 am ---Now that we have Paritian Rumble, I suppose that's being added to the player pool (please remove Labyrinth, I cannot begin to express my sheer distaste for that map and the terrible matches it gives)?

--- End quote ---

Most of the matches we've seen on Labyrinth have been pretty awesome from what I've seen. Teams struggling to hold onto the centre point against an onslaught. Since teams don't have to worry about individual deaths, they can get much more aggressive and that in turn leads to a lot more action.  It changes the focus of the map and requires teams to bring something new to the table (Double Sniping isn't a possibility, and GatFlak/GatMortar are risky strats at best, especially if the other team has a fast ship), so it's staying in the rotation. Paritian Rumble is also being added as another map, meaning we have six to play with now.

Season 2's going to be fun.

Surette:
Just want to say well done to NAF as well as my teammates in Merry Men in that seeding match, it was my first competitive match and I had a lot of fun. Looking forward to seeing more of you all in the Cogs.  ;)

Ofiach:
So I think it is absolute horseshit that the Falconeers who 5-0'd Polaris and beat PaFa two games in a row are cut out until week 3. We proved ourselves, we fought hard and if some IRL shit hadn't happened we would have won the SKY tournament. So why is it we are treated as scrubbie nubs under the COGS system and just pushed back into a que to fight teams we have already beaten?

N-Sunderland:
Because you didn't sign up earlier.

Ofiach:
Sorry my aunt was in the hospital, and my cousin broke her arm. Real life can kinda kick you in the nuts once in a while. I just really think this restrictive system is once again going to chase off new competitive teams. and reduce the total number to 8 like it did last time just to make one person feel better.

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