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If you are loading out a ship for the comfort of the pilot why not just let the pilot make the ship? Also as others have mentioned, you are making it a bit tough for any sort of team coordination. The captain is the one who can speak and hear the other captain. Pilot generally have the best awareness of what the ship is doing, not the engineer. So any coordination between you and your teammate has to go through you as a filter while you are working to keep the ship together. Let me illustrate by giving two a same hypothetical scenario with two different settings.Brooding Shenanigans-A Comedy by Sammy B. T.We come into the scene, a fresh battle taking place above the frozen mountains and cliffs in the Northen FjordsEnter two ships, materializing out of thin air, the mighty Admiral Quackbar, piloted and captained by the dashing Sammy B. T.; and the perfectly adequate Duck Face, piloted and captained by Jaceboojah.They begin separated as the Fjords are wont to do. The Duckface is relatively isolated but sees a chance to quickly engage an enemy spire.Sammy B. T. on Captain Chat: Hey Jace, what are we thinkning?Jaceboojah on Captain Chat: I see a spire for a quick engage, if you rush we can take this.Sammy b. T. on Captain Chat : Roger that, Kerosening over.Face filled with resolution Sammy begins to address the crew.Sammy B. T. on Crew Chat: Kerosening in, keep engines up, we are going for a quick engage. Get engines buffed first, anticipate left guns. Crew mutters various responses as they get to work. The Duckface engages and takes momentarily the brunt of the attack from the two enemy ships, however the Admiral Quackbar is able to swoop on the unsuspecting Spire and gets a quick kill. Reunited the two Brood ships make quick work of the second enemy ship. All Ducks: Quack Quack The game continues with countless other quick tactical calls. Brood wins 5-0, crushing another group of pubbers.Now lets check out a different settingBrooding Shenanigans-A Tragedy by Sammy B. T.We come into the scene, a fresh battle taking place above the frozen mountains and cliffs in the Northen FjordsEnter two ships, materializing out of thin air, the mighty Admiral Quackbar, piloted by the dashing Sammy B. T and capatained by old man Sylas Firehammer; and the perfectly adequate Duck Face, piloted and captained by Jaceboojah.They begin separated as the Fjords are wont to do. The Duckface is relatively isolated but sees a chance to quickly engage an enemy spire.Simultaneously speaking to Sylas, JaceBoojah and Sammy B. T. begin to speak.Jaceboojah on Captain Chat: I see a spire for a quick engage, if you rush we can take this.Sammy B. T. on Crew Chat: Jace has spawned isolated, moving to his current position, heading down and to the right. Sylas, tries and process the two audios coming in to him as he buffs the engines, he messes up the prebuff and buffs one twice.Sylas on Captain Chat: Roger that. pause as he changes voice chat and begins buffing the second engine Belay that! Jace is going to move in for the quick hit on the spire, rush in for a quick backup.Jaceboojah on Captain Chat: Wrong chat Sylas.Sylas on Captain Chat: CrapSylas agains misses the prebuff on the next engineSylas on Crew Chat: Belay that! Jace is going to move in for the quick hit on the spire, rush in f...Jace interrupting on Captain Chat: Engaging Spire, where are you?Sylas on Crew Chat: Jace charging, you charge tooSylas on Captain Chat: We're coming soon. Sammy begins to change course, though he had already dipped low and veered far to the side, heading to where Jace had spawned. Jace engages but without the speed arrival of the Quackbar he is defeated just in time for the Quackbar to arrive and be double teamed.All Ducks: Grrrrrr. The game continues as such with poor timed coordination and difficulty in focusing fire in time to match firepower. Pubbers win 5-0I hope this indulgent story taught a lesson.