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Ragequitting pilot captains and what to do about it

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evodoc:

--- Quote from: Moo on June 02, 2013, 09:52:07 am ---It's actually easy to rejoin a match, there's a button shown on the title screen (not the match list) for a time after leaving a match in progress.

--- End quote ---

Yeah, but that does not allow changing roles as far as I know.

Linen:
Yeah changing roles is a pain in the butt and there's no way to know how to do it unless you're either told by someone who knows or you do it accidentally/by experimenting. It's pretty much just a workaround I threw out there if you ever wanted to grab that vacant pilot spot in the middle of a match.

dragonmere:
I absolutely hate opponents leaving. It is against the nature of this game. There is no way to improve without getting experience against captains and crews who are much better than you.

How about, instead of a contrived punishment, there was just a waiting period after quitting? I don't think it would be out of character for Muse to put a LARGE cooldown on joining any OTHER match after you quit a match in progress. If you had to wait a full five or so minutes after leaving an active game before you could find a new match, you would be slightly less likely to quit a match just because you "don't like it". Heck, if it's so bad a match that you feel like quitting, the game will probably be over in less than five minutes.

This, in theory, wouldn't punish players who actually had to leave or players who got booted due to connection issues, etc. while making it highly less attractive an option to immature players. In fact, this would even provide some feedback to new players that the behavior is heavily frowned upon.

I actually think there should be some slight incentive to stay in ONE room for multiple matches. Captains deciding they don't want to fly against you, after the match is over, is a slight problem when you get past level ~6. Killing lobbies becomes a serious problem if you happen to find a crew that works well with you. A 5-0 victory far more often results in a 3/4 empty lobby than an increase in effort and strategy from the enemy team. This would also make the game flow much quicker and organically. Maybe a new misc. achievement? Persistence? "play xx matches without switching lobby"?

Sammy B. T.:
I love the persistence achievement idea. It has been so weird as I got plenty of 5-0s as a low level pilot and no one leaving, but now as a level 8 pilot, suddenly you win one game and suddenly everyone just leaves!

Echoez:
I'm still only a level 4 captain, soon to be 5 and I got to say that I notice that even from now, many enemy pilots will leave mid game if they are doing bad without even trying to turn the game around and then the lobby will empty almost completely.

There should realy be something to prevent this from happening as it is realy frustrating for both the winning team and even more so for the lonely captain left behind by their teammate (or more depending on how many ships are in the game). Pilots, please be mindful of your teammate as well which you are leaving behind.

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