Author Topic: Flare Gun: viable?  (Read 21928 times)

Offline N-Sunderland

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Re: Flare Gun: viable?
« Reply #15 on: June 10, 2013, 04:29:04 pm »
I like loading heatsink for that one extra shot, personally.

Offline RomanKar

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Re: Flare Gun: viable?
« Reply #16 on: June 10, 2013, 04:32:32 pm »
I like loading heatsink for that one extra shot, personally.

Totally legit, but if my engi has time for 3 shots, I'm not using enough Kerosene 

Offline Shinkurex

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Re: Flare Gun: viable?
« Reply #17 on: June 10, 2013, 04:40:31 pm »
My main actually swears by heavy clip... I dont argue, b/c he hits what he aims for :P

Offline naufrago

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Re: Flare Gun: viable?
« Reply #18 on: June 10, 2013, 09:56:01 pm »
My main actually swears by heavy clip... I dont argue, b/c he hits what he aims for :P

It's true, I like heavy clip on the flare gun. Makes it a bit tricky to lead targets correctly sometimes, but flares are best used when you're within spitting distance anyway. At close range, the perfect accuracy of heavy clip lets you reliably snipe components. Even with Lesmok, it's harder to snipe components reliably than with Heavy Clip.

Even with heavy clip, there isn't much drop. At max range with heavy, the flare only drops to about the bottom dot on the crosshair.

Offline RomanKar

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Re: Flare Gun: viable?
« Reply #19 on: June 11, 2013, 12:02:07 pm »
Good to know, I'll have to let my engis try it out.