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Phoenix Claw and Kerosene

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HamsterIV:
Last I checked claw does more damage per second to engines than kerosine. I use claw/moonshine for snap turns. Kerosine I reserve for CP maps.

Captain Smollett:
The turning speed, the low damage to engines and the ability to pull a full speed turn extremely tightly all make Kerosene way too good.  I'm not sure why no one has started a thread on it, but Kerosene is OP.

Heck even when I'm making ramming builds, I'll often take moonshine and Kerosene since Kerosene only turns about 5% slower than the claw but with far less damage and many more benefits.

teweedo:
I think every captain tools should be scaled on the kerosene models of benefit/cost. I really don't like the fact that others tools damages so heavily my ships parts, improving all the other tools would makes up for a more nervous game and tactics. That's just me though.

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