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Guns of Icarus: A Diesel Punk tale ( Rpg proposed rule system)

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Honeybadger:
This is starting to sound good

Lord Dick Tim:
Firearms is Definately making its way down to mental skills, while primitive projectiles like bows is being added.

Right now i need people to think up different traits that off the character unique powers, I could come up with a ton but I don't want it to be all my ideas.

Honeybadger:

--- Quote from: Lord Dick Tim on May 26, 2013, 02:12:04 am ---Right now i need people to think up different traits that off the character unique powers, I could come up with a ton but I don't want it to be all my ideas.

--- End quote ---

You could have perks, such as: Gunslinger, Archer, Captain, Grease Monkey, Silver Tongue (CHA), Conditioned (DEX), Pack Mule (STR), Rifleman, etc.

And racial traits that come from the different factions: Yeshan (Increased Barter/Trade), Baron (Increased STR/DEX), Arashi (Engineering/Thieving), Guild (CHA), And I don't really know the other factions, and again I'm spit balling.

And alignment like Lawful Good or whatever.   

Johny Cyanide:
traits hmmm... you mean something like

Swashbuckler: After having landed a melee attack you can take a Carousing check to convince your opponent to surrender (or perhaps some form of debuff)

Lord Dick Tim:
Definately just like that johny.  I do like that trait lol, would be amusing if situational.

I like the idea of racial/faction bonus but want to save that till the end as is could mesh poorly with a profession template and create a mega min max character with ease.

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