Mayday Friday: 3… 2… 1… Launcher

By your feedback combined, I am Launcher!
By your feedback combined, I am Launcher!

Hello everyone,

We are almost through our weeklong sale and a big welcome to all the amazing novices we’ve had so far.  Remember you can earn an exclusive badge and free item of your choice if you join in the National Discovery Event!

As always you’ll be able to find us at 3 pm eastern on twitch.tv/gunsoficarus. We’ll be talking about what’s been going on in Alliance, promotions for skirmish, and answering every question you send out way!

Follow the jump to see what the team has been working on and our player of the week!

Team’s Work Week:

Alex:
Back to improving the Alliance AI Director again, focused on improving how it distributes enemies around the map.

Eric:
Finalizing new defense map and coordinating features for next prototypes.

Jerry:
Matchmaking for alliance mode.

Jack:
After having driven across the country, I’m now back to work on the Chaladonian Shrike–texturing, polish, damage states, etc.

Howard:
Planning for Pax and GDC.  Polaris Civil War coordination.

CH:
Exposing airship AI states to players.

Michael:
I integrated the world map into the established UI flow. If you are in Alliance mode, its button should appear on the main menu screen. At the bottom center of the map screen is a temporary panel that gives data on selected territories, and a number of cheat options that alter the map in the database.

George:
Some particle pooling support for paused systems. Stuff that helps with performance.

Matthew:
Working with new players and events for our vet players.

Player of the week:
waffleghost

A big congratulations to waffleghost for being an amazing member of the community. Some of the applauds read
“Many strong skills, including teamwork and leadership, but this is his most prominent trait. Extremely friendly and positive.”
“this man’s patience wit low level players is nothing short of admirable.”
“Such a nice captan!”