The pilot servers at the ship’s helmsman and navigator, remaining stationed at the ship’s wheel and deploying a range of tools to perform various aerial maneuvers.
Because the pilot is well positioned to survey the battlefield and choose the manner of engagement, the roles of captain and pilot go hand-in-glove: while pilots-for-hire can be found looking to sign on a crew, most commonly pilots assume a command role and captain their own ships; by the same token, most captains opt to pilot their own vessels.
The pilot’s role requires both knowledge and skill, as well as clear communication with your crewmates. It is recommended that you gain experience crewing as a gunner and/or engineer before you attempt to pilot an airship, and spend ample time practicing your flying before engaging in live combat.
Every pilot ought to know…
E: take/leave helm
#2-4: activate Helm Tool
#1: deactivate Helm Tool
R: Forward Thrust
F: Reverse Thrust
A: Turn Port (left)
D: Turn Starboard (right)
Collision with physical objects causes impact damage to your vessel depending on your ship’s speed and mass. Daring pilots may employ this basic fact to their advantage and deliberately ram enemy vessels, turning their very ships into weapons of destruction.
Your ship is equipped with a primary thrust engine and secondary maneuvering engines. Loss or uneven buffing of the maneuvering engines will impair maneuverability or cause the ship to list in an ungainly fashion.
By activating and holding down the stamina button (default key SHIFT) while on the helm as a pilot you will be able to turn the ship quicker, rise and sink faster, and provide more thrust to the engines.