When everything’s falling apart and you can’t see through the smoke, it’s the Engineer who keeps the ship flying. Most often seen running around the deck and putting out fires—figurative and literal—successful Engineers have serious multitasking skills, intense focus, an impeccable sense of timing, and a good pair of boots. And if you want a reputation as a miracle worker, remember to inflate your repair estimates by a factor of four.
A simple tool for a quick fix, repairing a small amount of damage in a pinch. Effective at rapidly rebuilding offline components.
A blunt tool for percussive maintenance, with medium repair strength and speed. What the Pipe Wrench lacks in precision and power it makes up for in accessibility, a generalist’s tool that performs most tasks capably.
The robust Rubber Mallet allows the Engineer to make more substantial repairs that require a longer cooldown period, best saved for when the ship is out of immediate danger. Slow to rebuild destroyed components.
With a trusty Fire Extinguisher ready at hand, the Engineer is prepared to put out fires as soon as they start.
While not having the instant extinguishing effects of the Fire Extinguisher, the chemicals will coat component and decrease the chance of it igniting in flames again.
DynaBuff Industries Kit
Engineering isn’t all about putting out fires and fixing damage. Maintenance is important, too, and in moments of calm, this tool can be used to apply the tuning and buffs that yield small boosts in performance when battle comes again.