Mechanical Renaissance

Posted on by Brian

We’ve been hard at work for the last year laying the groundwork for Guns of Icarus Online.  Through it all, we’ve been encouraged by fan feedback, and frankly, a demand for a larger game.

Our original game was a completely indie work, made by 4 people over the course of about 4 months. Like many game projects, our ambition far outstripped our schedule.  Since then we’ve released our second original title, Creavures, as well as worked on a variety of small game projects.  Our team has also grown substantially.

Guns of Icarus Online is the game we always wanted to make – we’re very excited to have the chance to do so. We’ll be keeping everyone up to date on development and planned features – and as always, if you’d like to share your thoughts, shoot us an email.

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