Weekly Progress Report 8/1/2014

Control Tower
Enjoy the concept art for the Control Tower!

The TimmyB Tournament was just announced. Go sign up there to be a part of an amazing event honoring a great player. We’ll see you in the skies!

We deployed a patch an spent the rest of the week at the Muse Bureau fixing what the new patch broke. If you’d like to ask us about the patch, the hotfix, or what we’re working on next join us today at twitch.tv/gunsoficarus at 3 pm eastern, 7 pm gmt.

The team’s work and progress after the jump.

Howard:
Getting the build out, coordinating bug fixes and hot fixes.  Getting people started with next sprint.

Victor:
Fixing bugs and maintaining the workshop tool.

Tim:
Working on the defense map

Tom:
Made all the builds and worked on bug fixes.

Emily:
Working on animated elements for the matchmaking screen and started on UI for the Steam Workshop Interface.

CH:
Build bug smashing and AI stuff.

George:
Fixing bugs. Working on ways to improve performance on min spec. Adding more effects for coop.

Jack:
Working on defense map art!

Eric:
Co-op defense mode stuff.

Shelly:
Working on Screens, pims texture, and the Angelan male is finished!

Jerry:
Production build, and bug fixes.

Matthew (Keyvias):
Testing and reviewing specs for new features.