Mayday Friday: “The Calm Before the Storm”

A quick snapshot of a base and the code that defines Guns of Icarus!
A quick snapshot of a base and the code that defines Guns of Icarus!

Hello Everyone,

The holidays are coming up, but the office isn’t slowing down on work for Alliance mode. We have a massive update for the prototype in the works that we plan on releasing before the year is up. To get access pre-purchase a copy on Humble and send us an email at feedback@musegames.com

For the rest of the month, Guns of Icarus Online is also part of a humble bundle: the Yogscast 2015 Jingle Jam, support some awesome charities and get some amazing games!

We’ll be talking about the massive new update to the Alliance prototype on twitch.tv/gunsoficarus at 3 pm eastern. Join us, ask questions, and have a great time with us!

Remember to keep sending in pictures for the second season of the National Discovery event!  New winners with new items will be announced on December 30th!

Follow the Jump to see what we’ve been working on for the week!

Howard:
Year end grunt admin work. Not the most fun, but has to be done!

Tom:
Polishing new tutorials and working on boss weakpoint logic for Alliance mode.

Victor:
Working on the new minor features this week.

CS:
Implemented the voice channel icons.

CH:
More LED lights on AI airships.

George:
Finishing up new tools and coordinating with outsource sound design for tools, the laser gun and the lightning gun.

Alex:
Fixing some editor performance issues that have been plaguing us in the office, tuning Director task assignments for Alliance, and  assorted small fixes as we prepare for an update to the dev app.

Matthew:
Designed new novice ships based on current ship usage and win rates, even planning on adding more options for novices. Working on some new options for top tier captains to make the game more interesting.

Last, but certainly not least, our player of the week!
DJ Stalin
“jacksparow of steampunk!!”
“Great leader”
“best meat shield”