Greetings Fellow Sky captains and Crews!
Things broke! But, that’s what should happen in testing and this one looked really interesting. While the team works hard on the fixes and changes to the world map (details incoming!) we continued our work on Ambush and night maps!
Remember, if you want to see everything first and live, we are now streaming our internal testing sessions (no commentary) a at twitch.tv/gunsoficarus make sure you follow to see when they appear! It’s normally Tuesday and Thursday at 11 am eastern, but times are subject to change depending on the team’s needs. The only way to stay up to date is to follow!
New Bug: From Night to Day
Internal testing doesn’t just mean cool new things. Sometimes it’s seeing how different systems interact. The eclipse from last week bumped into a unique glitch with our boss spawns. Hopefully by now you’ve noticed that when a boss enters the map, the world reacts sometimes with storms, sometimes with different lighting, and other visual effects.
Well one of those meteorological effects caused our eclipse to turn into full day. A wild and different effect, it was weirdly unexpected, but an interesting glitch for us to explore.
Continued Work: Ambush
The map has been signed off on! That means this will be the final time you see the blocky textureless terrain for Ambush testing. We took on the waves of convoys and even closed off passes with mine storms! We can’t wait to show off this finished map as the art team takes a pass over it.
As always, thank you for flying with Guns of Icarus Alliance.